tutagc.blogg.se

Rome total war 2 unit guide
Rome total war 2 unit guide










rome total war 2 unit guide

From reports this is the best add on campaign. There is the Hannibal at the Gates which allows you to conquer all of Italia as Rome and face off against mighty Carthage in Hispania, Southern Gaul, as well as a more detailed Italia and Syracuse. The tech tree is updated and changed to apparently be better than the grand campaign. You have the Caesar in Gaul DLC which adds on a new campaign mode based in Gaul where Rome starts off with a single settlement. We need to mention the campaign DLC’s so I will start there.

rome total war 2 unit guide

Well there are so many I do not know where to start. You will find Epirus will start off not liking you, they may even declare war if you struggle against the Etruscan League or if your armies are busy in another war. The scipii have their own buffs and decreases but I cannot remember. The Julii are good against barbarians, the Cornelii good at taxation but have public order penalties. You will find that the three families all have different abilities that will affect the start of your game. You will find the politics system very plain and not much fun, though CA did try.

rome total war 2 unit guide

The politics system consists of three families, not like in Rome I but much worse. They are also good friends with Carthage as a result so beware of them bringing Carthage into your war if you do not get rid of them swiftly. Besides this you start at war with the Etruscan league in the North. The nation starts off with a non-aggression pact with Carthage and has potential to be great allies with Syracuse. It has the ability to recruit 6 units a turn if the army is recruiting in Italia as Rome can recruit 2 extra units and Rome gets an extra recruitment slot a turn anyway.












Rome total war 2 unit guide